

- #ORGANIZE SHARED STASH TORCHLIGHT II MOD#
- #ORGANIZE SHARED STASH TORCHLIGHT II PATCH#
- #ORGANIZE SHARED STASH TORCHLIGHT II FULL#
- #ORGANIZE SHARED STASH TORCHLIGHT II MODS#
*Fixed some display issues with Fame level progress *Zero walkspeed monsters won't attempt to jump down *Armor Degrade properties now apply properly - degrade armor values are reduced for newly generated item properties to compensate for them working correctly - but don't worry, they will be better than before! *Fixed an issue in multiplayer where non-killing MP players did not receive appropriate XP falloff due to level delta *Fixed a few rare hardware related crashes *Confirmation box added for quitting without saving *Creating a player in a difficulty other than Normal, directly joining a game, and then exiting, won't revert your stored difficulty to Normal. *Multiplayer logging is reduced, and can be disabled with the NEVERLOG commandline argument (may improve performance for some clients) *Fixed rare crash related to Charming a monster *Pet equipment cannot get sockets from enchantment *CTRL-M will instantly toggle map visibility *Can’t drag merchant items onto the buyback tab *You can no longer 'steal' items from your buyback tab by closing the window with Spacebar *Shared stash now creates a backup of itself
#ORGANIZE SHARED STASH TORCHLIGHT II PATCH#
This patch increments the save version, and we restructured some of the boss rooms, so random levels will clear and repopulate their monsters and events.
#ORGANIZE SHARED STASH TORCHLIGHT II MOD#
We continue to be hard at work on changes for the NEXT patch, as well as the mod kit. At the next computer copy the file back to modsave after Steam start&sync.Our second patch has just gone live - here are the notes! because Steam will sync the files in save-directory to cloud. but Steam definitively will NOT save the shared stash in the cloud if you are using mods.īest workaround could be to switch from TL2-main-menu to desktop, copy the sharedstash_v2-file from modsave to save-directory. There is maybe the settings-file in "save". Now you will find the char-file and the sharedstash-file (and some backup files) in save-directory (vanilla / without mods) or modsave (with mods).ĭelete local savegames and restart Steam:Ģ) Start Steam and let it sync from cloudģ) You fill find the "save" directory with the char-file(s) and the sharedstash_v2-file.ģ) You fill find the "modsave" directory with the char-file(s). no matter if they touch stashes or not.Ĥ) Rush through first level & take loot from chestsĦ) Put 1 item to each pet inventory, stash & shared stash Check it by starting Steam again and let it sync from cloud: No files will be downloaded to the TL2-savegame-directories.Īll mods, some mods, one mod.
#ORGANIZE SHARED STASH TORCHLIGHT II MODS#
I have tested around now a lot with & without mods by the following steps: And I don't want risk to lose items if I disable the mod. because the computers are located in different places. Could that cause any problems with the cloud? It's inconvenient to check it by myself. It just makes the stahes and the inventory bigger. Is Steam saving the shared stash files in the cloud? It don't looks like that. But now at this computer the shared stash is empty!? So Steam had to download everything from cloud again. Today I've deleted all savegames (saves, modsaves) at computer 2.
#ORGANIZE SHARED STASH TORCHLIGHT II FULL#
The stash at computer 1 is full of items. and now I've checked everything and realized the problems with the shared stash.Īt the two different computers I have two different shared stashes (with only one character/savegame at the moment)? While using same mods at both computers. But these days I had a problem with one mod. Normally I didn't used the shared stash - or I was not checking if everything is ok. I play the game at two different computers and I use the Steam cloud to access my savegames. I have some problems with my shared stash.
